bool base_buff_point_state
bool own_ring_elevated_ground_state
bool enemy_ring_elevated_ground_state
bool own_r3_state
bool enemy_r3_state
bool own_r4_state
bool enemy_r4_state
bool power_rune_activation_point_state
bool forward_own_launch_ramp_buff_point_state
bool behind_own_launch_ramp_buff_point_state
bool forward_enemy_launch_ramp_buff_point_state
bool behind_enemy_launch_ramp_buff_point_state
bool own_outpost_buff_point
bool own_side_restoration_zone
bool own_sentry_patrol_zones
bool enemy_sentry_patrol_zones
bool own_large_resource_island_point
bool enemy_large_resource_island_point
bool own_exchange_zone
bool central_buff_point
uint32 reverse

time stamp
